The Rumoured Elder Scrolls: Oblivion Remaster/Remake Seems to Include Gameplay Overhauls

At
this
point
the
existence
of
a
Elder
Scrolls:
Oblivion
remake
seems
all
but
confirmed.
2022
hit
us
with
with
FTC
court
documents
that
referenced
an
Oblivion
remaster.
We
saw
a
leaked
Bethesda
release
schedule
in
2023
which
mentioned
it,
and
several
insiders
have
also
commented
on
its
existence,
including
Nate
the
Hate
who
recently
stated
that
it’s
scheduled
for
a
June
release.


Xbox
does
have
a
Developer
Direct
scheduled
for
this
month

and
will
involve
a
mysterious
unannounced
project,
but
currently
the
rumour
says
the
remaster
will
not
be
appearing
there.


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Now,
a
new
report
by
MP1ST

claims
that
the
remake
will
not
just
be
a
graphical
overhaul
but
will
also
include
gameplay
improvements.

According
to
MP1ST,
the
information
comes
from
the
website
of
a
former
Virtous

the
company
supposedly
working
on
the
project

employee.
Said
information
has
since
been
deleted,
so
we
only
have
the
word
of
MP1ST
to
go
on.
No
screenshots
the
information
were
taken,
and
MP1ST
mention
they
don’t
want
to
disclose
the
employee’s
name
for
privacy
reasons.

Firstly,
the
game
is
being
“fully
remade”
in
Unreal
Engine
5,
so
that
alone
means
it
should
be
a
major
visual
overhaul,
Furthermore,
Stamina,
Sneak,
Blocking,
Archery,
Hit
Reaction,
and
HUD
are
all
getting
tweaks
in
one
for
or
another.

  • Blocking
    has
    been
    improved
    by
    taking
    ideas
    from
    Souls-like
    games
    and
    “ACT”
    games
    (MP1ST
    believes
    these
    to
    be
    titles
    like
    Assassin’s
    Creed)
    because
    the
    original
    system
    was
    too
    “boring”
    and
    “frustrating.”
  • Sneak
    icons
    are
    now
    highlighted
    and
    the
    damage
    model
    has
    been
    reworked.
  • Stamina
    system
    redone
    to
    be
    “less
    frustrating.”
    and
    less
    frequent
    knockdowns.
  • HUD
    changed
    to
    make
    it
    easier
    to
    read
    and
    nicer
    to
    look
    at.
  • Hit
    reactions
    to
    make
    landing
    blows
    more
    satisfying.
  • Archer
    has
    been
    improved
    to
    “make
    it
    more
    playable
    and
    modern
    in
    both
    third
    and
    first-person
    viewpoints.”

Full
remakes
are
always
tricky
territory
as
it
can
either
help
make
an
already
great
game
even
better,
or
it
can
risk
stripping
away
what
made
the
original
special.
These
brief
mentions
hint
toward
this
being
more
than
just
a
visual
tune-up,
but
it
could
be
argued
that
Oblivion’s
clunkiness
is
part
of
its
charm.
That
said,
Oblivion’s
gameplay
felt
old
even
back
in
the
day,
so
by
2025
standards
it’s
archaic.

What
do
you
guys
think?
Oblivion
was
a
massive
moment
in
my
gaming
past,
so
I’m
hyped
up
to
have
an
excuse
to
replay
it.
But
I
am
worried
that
even
with
changes,
it’s
not
going
to
hold
up
well
in
2025.

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