Warner Bros. Wonder Woman game is “troubled” according to Gregg Miller

In
a
new
episode
of
the
Kinda
Funny
Gamecast,
posted
on
June
3rd,
Greg
Miller
and
pals
go
together
to
discuss
their
predictions
for
the

Summer
Game
Fest
which
is
due
to
kick-off
in
under
a
week
.
Their
chat
covered
a
variety
of
games,
but
when
the
discussion
landed
upon
Warner
Bros.
potentially
showing
off
Wonder
Woman,
Gregg
Miller
jumped
in
with
a
bit
of
insider
info.

Now,
Gregg
Miller
talks
quite
quickly
so
I’ve
done
my
best
to
quote
him
as
precisely
as
I
can.
But
you
can
also
find
the
video
version
below,
timestamped
to
the
exact
moment.
Skip
to
42:18
for
the
conversation.


In
the
past
year,
cuz
(sic)
I’ll
leave
it
ambiguous,
I
have
talked
to
an
insider
who
was,
like,
this
game’s
troubled.
That’s
it,
that’s
all
I’ll
say.
So
I
don’t
hold
out
hope
that
it’s
in
a
place
to
show
something.”

Shortly
after
he
does
clarify
that
he
doesn’t
know
what
“troubled”
really
means,
but:
“I
think
it’s
not
where
they
want
it
to
be.
I
don’t
think
its
ready
for
prime
time,
and
then
I
go
to
what
the
fuck
is
WB
doing?
What
do
they
wanna
do,
what
are
they
trying
to
do
[to
these]
games?
I
could
easily
see
it
you
close
that
studio,
you
cancel
the
project.”

The
team
also
discusses
that
while
it
isn’t
a
good
sign,
plenty
of
games
have
been
reported
to
be
development
messes
behind
the
scenes,
only
to
end
up
perfectly
fine
and
even
great
in
some
cases.

Wonder
Woman
was
first
revealed
by
Warner
Bros.
back
in
2021
at
The
Game
Awards,
with
Mionolith
handling
development.
Aside
from
it
being
described
as
a
“single-player
open-world
action
game”
we
don’t
know
much
about
the
project,
except
for
one
exciting
thing:
it
will
use
the
Nemesis
system
that
Monolith
built
Shadow
of
Mordor
and
Shadow
of
War
around.
In
that
system
basic
low-level
enemies
could
be
promoted
for
killing
you
or
seemingly
return
from
the
dead
with
new
abilities
and
strengths,
earning
themselves
special
monikers
in
the
process.
It’s
an
amazing
system
that
strangely
hasn’t
been
picked
up
by
the
rest
of
the
industry
and
used
in
other
games.

While
Wonder
Woman
is
far
from
being
my
favourite
hero,
the
premise
along
with
the
developer
makes
me
genuinely
excited.
Hopefully
Gregg’s
information
is
wrong
or
exaggerated,
and
even
if
it
isn’t
there’s
still
hope
the
game
can
turn
out
be
great.
By
Batman’s
cowl,
Warner
Bros.
could
do
with
a
win
in
the
superhero
category
after
the
abysmal
Suicide
Squad.

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