
Sony
has
cancelled
two
live-service
titles
that
were
being
developed
by
Bend
Studio
and
Bluepoint
Games.
The
new
was
broken
by
gaming
pundit
Jason
Schreier
over
at
Bloomberg,
and
then
apparently
confirmed
by
Sony
themselves
who
confirmed
that
two
“live-service”
projects
had
been
cancelled
“following
a
recent
review”.
Advertisements
“Bend
and
Bluepoint
are
highly
accomplished
teams
who
are
valued
members
of
the
PlayStation
Studios
family,
and
we
are
working
closely
with
each
studio
to
determine
what
are
the
next
projects,”
the
spokesperson
told
Bloomberg.
On
Bluesky,
Schreier
offered
further
details,
stating
that
the
cancelled
live-service
game
at
Bluepoint
was
actually
a
God
of
War
game.
“Fans
have
long
wondered
what
Bluepoint
has
been
working
on
for
the
last
couple
of
years.
I
can
report
it
was
a
live-service
God
of
War
game.”
said
Jason.
Sony
announced
plans
in
2022
to
have
12
live-service
games
running
by
2025,
but
would
later
bring
that
number
down
to
6.
Helldivers
2
launched
in
2024
and
was
a
massive
success,
and
still
draws
great
numbers.
Of
course,
Concord
also
launched
last
year
and
was
an
unmitigated
disaster
that
lost
Sony
hundreds
of
millions
of
dollars.
If
we
count
those
two
and
now
the
cancelled
projects,
that
would
mean
Sony
is
down
to
two
live-service
projects
left.
Presumably,
those
are
Bungie’s
upcoming
Marathon
and
Haven
Studios’
PvP
game.

Studio,
2019
As
for
previous
live-service
projects,
there
was
a
rumoured
Spider-Man
title
based
around
the
multi-verse
which
was
apparently
canned,
along
with
Naughty
Dog’s
The
Last
of
Us
multiplayer
title.
That
one
was
supposed
to
have
been
axed
when
Bungie
provided
feedback
suggesting
it
wasn’t
up
to
snuff.
A
live-service
Twisted
Metal
game
was
also
cancelled
back
in
2023
when
Firesprite
faced
layoffs.
Out
of
all
this,
it’s
Bend
Studio
I
feel
the
most
sorry
for.
Their
pitch
for
a
Days
Gone
sequel
was
denied
by
Sony.
They
revealed
in
2021
that
they
were
working
on
a
new
IP.
If
that
was
the
same
game
that
was
cancelled
then
that’s
four
years
of
work
down
the
drain.
If
that’s
the
case
and
if
it’s
the
only
project
they’ve
been
working
on,
the
lengthy
triple-A
development
times
mean
it
will
likely
be
3-6
years
until
they
get
a
chance
to
release
something
else.
Their
last
game
was
the
underrated
Days
Gone
in
2019,
meaning
Bend
Studio
might
end
up
going
an
entire
console
generation
without
releasing
a
single
project.
The
success
of
games
like
Helldivers
2
and
Marvel
Rivals
shows
that
companies
absolutely
should
at
least
experiment
and
explore
the
live-service
space,
but
it’s
pretty
clear
that
it
isn’t
an
area
where
we

