Halo Infinite did have a battle royale mode in development, confirms former dev

A
former
developer
who
worked
on

Halo
Infinite

has
confirmed
that
there
was
a
battle
royale
mode
in
development
for
the
game,
but
it
was
sadly
cancelled
despite
being
“a
fantastic
experience”.

Rumours
of
a
battle
royale
mode
for
Infinite
have
been
circulating
for
years,
with
the
folk
at
Certain
Affinity
usually
being
the
believed
culprits.
Jez
Corden
of
Windows
Central
reported
on
the
idea
in
early
2022,
for
example.

Well,
it
seems
those
reports
were
indeed
correct.
Former
design
director
for
Certain
Affinity
Mike
Clopper,
who
just
recently
joined
Raven
Software
at
Activision-Blizzard,
specifically
refers
to
a
battle
royale
mode
on

his
LinkedIn
page.

“I
led
a
large
team
of
designers
working
on
a
cancelled
Battle
Royale
mode
for
Halo,”
he
wrote.
“I
believe
this
product
could
have
been
a
game
changer
for
the
franchise.
We
loved
playing
it
and
working
on
it,
was
a
fantastic
experience
in
spite
of
its
cancelation.”

While
the
battle
royale
concept
has
become
rather
overplayed,
I
think
a
Halo
Infinite
spin
on
the
idea
could
have
been
a
lot
of
fun,
and
may
have
helped
to
keep
the
game
relevant.

As
for
Halo
Infinite,

developer
343
announced
the
other
day
that
its
rebranding
itself
as
Halo
Studios
and
is
working
on
multiple
games,
all
of
which
will
be
running
on
Unreal
Engine
5.

What
do
you
guys
think?
Would
you
like
to
have
seen
a
battle
royale
in
Infinite?

Recommended

Recommended

Don’t Forget These!

Nintento

Sony Playstation