Insider Claims PC & Current-Gen Port of Crash Team Racing in Development at Small Microsoft‑Activision Studio

A
new
leak
posted
to
Reddit
claims
that
a
“huge
port”
of

Crash
Team
Racing
Nitro-Fueled

is
currently
in
development—allegedly
by
a
small
studio
working
under
the
Activision-Microsoft
umbrella.
If
true,
it
will
finally
bring
the
game
to
PC,
as
well
as
natively
to
Xbox
Series
S/X,
PS5
and
Switch
2
with
full
cross-play.

According
to
the
anonymous
poster
–
who
says
they
work
at
the
studio
tasked
with
porting
the
game
–
the
project
has
been
in
the
works
for
several
months
and
is
currently
scheduled
to
release
under
the
name
Crash
Team
Racing
Nitro-Fueled:
Grand
Prix
Edition
in
early
2026.
They
even
provided
a
couple
of
very
fuzzy
images,
depicting
a
computer
screen.
The
images
seem
to
have
been
taken
via
phone
rather
than
being
direct
screenshots,
with
one
of
them
showing
the
new
logo.

It’s
very
difficult
to
judge
the
new
logo’s
authenticity.
Some
aspects
of
it
seem
believable,
such
as
the
“n”
in
“grand
prix
edition”
matching
the
styling
of
“n”
in
“racing”.
However,
the
colouring
and
shadowing
look
a
touch
off,
perhaps.

Activision
does
has
a
history
of
outsourcing
ports
and
remasters.
Crash
Bandicoot
N.
Sane
Trilogy
and

Spyro
Reignited
Trilogy

were
both
handled
by
external
teams,
and
Iron
Galaxy’s
name
has
been
thrown
around
before
in
relation
to
ports
of
older
Activision
titles,
too.

That
raises
the
question
of
which
studio
could
have
been
tasked
with
porting
the
game.
Iron
Galaxy
would
have
been
my
first
assumption,
but
the
poster
clearly
states
the
studio
is
owned
by
Microsoft
and
Activision.
High
Moon
Studios
would
be
the
next
best
candidate.
They
are
currently
working
as
a
Call
of
Duty
support
studio,
but
may
have
been
able
to
slice
off
a
small
team
to
work
on
Crash
Team
Racing.

There
was
a
report
last
year
that

a
new
studio
had
been
formed
out
of
people
from
King
,
the
mobile
arm
of
Activision.
According
to
Windows
Central,
the
goal
of
the
new
studio
was
to
work
on
smaller
games
based
on
existing
Activision-Blizzard
IP,
though
at
the
time
it
was
believed
that
the
projects
would
be
for
mobile.

It’s
worth
remembering
that
the
official
Crash
Bandicoot
X
account
recently
tweeted
that

the
game
had
achieved
over
10
million
copies
sold
.
While
that
number
was
achieved
over
quite
a
long
period
and
many,
many
discounts,
it
might
be
enough
to
tempt
Activision
into
re-releasing
it
for
some
quick
cash.

Speaking
of
which,
the
poster
claims
that
the
game
will
get
a
“full”
release
on
consoles
for
$40
and
will
“100%
be
available
on
xbox
gamepass
for
PC
users”.
However,
he/she
is
not
sure
if
it
will
be
on
Steam.
This
would
be
very
odd
as
Microsoft
has
consistently
been
putting
games
onto
Steam.

The
poster
also
shares
a
few
other
details,
stating
that
there
will
be
“A
few
new
characters”
as
a
“thank
you
to
the
fans”
along
with
one
new
track.

As
for
the
original
developers
Beenox,
they
apparently
have
had
minimal
involvement
with
the
project.
The
poster
says
that
they
were
“nice
enough
to
give
us
their
notes
and
information
about
the
code”
but
otherwise
have
not
had
any
hands
on
with
the
game.

A
new
“reserve”
meter
has
been
added,
and
can
be
seen
in
the
fuzzy
screenshots,
but
aside
from
that,
the
gameplay
itself
hasn’t
been
touched.

For
now,
it’s
just
a
post
from
a
throwaway
account
–
one
claiming
to
have
even
turned
on
a
VPN
when
making
the
account
to
cover
their
tracks
–
but
one
that
feels
plausible
enough
to
raise
eyebrows.
I’ve
reached
out
the
poster
in
a
bid
to
ask
questions
and
maybe
even
find
a
way
to
verify
they
are
legitimate.

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