The Birth of Shadowgun Legends

Madfinger Games is a group of people We love to work on games We set up this studio to create our own

Shadowgun Legends is like the most crazy and difficult game to create It was really ambitious project, and we’ve been working on this project since 2014, including everything that effects gameplay It’s also free for everyone We truly believe that next-generation means that you can play the game everywhere For example, you can play Legends on a mobile device, but you when arrive home, you can play it on the big screen using NVIDIA SHIELD and it still looks fabulous

I’m always surprised how good it looks During game development, we had a lot of performance issues Because we were stacking a CPU and GPU We had to find out where the issues were, and the SHIELD TV really helped us because it allowed us to look closer at the issue and what was happening, then find a solution for the problem and the best way to implement it The main goal for us was to create an amazing universe that the player would embrace and enjoy the lifestyle We made hundreds of cosmetic weapons, gears, and a variation of worlds like four planets that exist now, and that we’ll expand on later

We also focused on the visual experience by using colors, details, and visual effects We’re very proud of how fantastic it looks on the big screen when played on the SHIELD TV There’s no other competitor on the market now, like there’s no other game like Shadowgun Legends It looks perfect It’s running really well

It’s really deep It looks perfect It’s running really well It’s really deep There is also a lot of deep mechanics and it’s really huge

It’s available now, and it’s free to play So, join us and help us to make the game even better

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