

10
million
people
donned
spandex
and
went
to
battle
over
Marvel
Rival’s
opening
weekend,
proving
once
and
for
all
that
what
we
really
want
is
to
dress
up
in
a
costume
and
fight
each
other.
Chinese
giant
NetEase
made
the
announcement
on
social
media.
🎉
In
just
72
hours,
we’ve
reached
an
incredible
milestone
of
10
million
players
worldwide!
🎉We
want
to
extend
our
heartfelt
thanks
to
each
and
every
one
of
you.
🫶Let’s
ignite
the
battle
together!
💖#MarvelRivals
pic.twitter.com/5njTulx24e—
Marvel
Rivals
(@MarvelRivals)
December
9,
2024
https://platform.twitter.com/widgets.js
“In
just
72
hours,
we’ve
reached
an
incredible
milestone
of
10
million
players
worldwide!”
said
the
official
Marvel
Rival’s
X
page.
It
might
only
be
text,
but
I’m
sure
I
heard
champagne
being
popped
in
the
background
and
the
sound
of
someone
diving
into
a
pool
of
money.
It’s
doing
pretty
damn
well
on
Steam
as
well.
A
few
days
ago
I
wrote
about
its
opening
numbers,
but
Rival’s
has
beaten
its
own
peak
concurrent
player
count
by
40,000+
people,
bringing
its
new
record
to
480,990
concurrent
players.
Astoundingly,
it
has
a
Mostly
Positive
rating
on
Steam
as
well.
I
say
astoundingly
because
these
days
a
multiplayer
game
launching
without
a
raft
of
problems
is
akin
to
a
miracle.
And
it’s
even
odder
to
see
people
actually
happy
with
a
free-to-play
game’s
monetization,
and
yet
here
we
are.
If
you
want
to
know
what
heroes
and
villains
you
can
play
as
in
Marvel
Rivals,
click
here.